The second instalment – Moss: Book II – is technically a stronger, longer sequel, but realistically feels more like a continuation of the same journey as opposed to a completely fresh adventure. It feels very much like a team effort, which is quite a remarkable feeling in itself. Playing as a larger companion to the tiny protagonist, you really start to connect with her as you work together to overcome obstacles. While it's mechanically refined, Moss’ real claim to fame is the bond you build with Quill over the course of the adventure. You guide an adorable little mouse named Quill through diorama-sized levels, solving puzzles and taking on fearsome critters in sword-based combat. Moss is one of a handful of 2018 games that proved that third-person VR experiences don’t just work but can make for some of the absolute best content out on the platform right now. While Moss and Moss: Book II are separate games, we've included them as one entry on this list as they flow into each other – Book II picks up the story moments after the end of Book 1. Like Astro Bot or Moss, this game reminds you that VR doesn't have to be life-sized to be convincing or compelling. It would be easy to dismiss Tentacular – it's not the longest or most in-depth campaign and this certainly isn't a huge budget AAA title – but the sum of its parts add up to something special. There's an intricacy to be found in the way you move around and interact with objects in Tentacular – mistakes are always your own fault and physics strikes that perfect balance between elasticity and precision. Grabbing an item with the small tip of your tentacles will prove wobbly and grant you less control over the object, whereas using the thicker part closer to your body will give you stability, but a lack of precision. The game is full of happy accidents, driven by the amusing and sometimes chaotic physics of your wobbly tentacles, which extend well past your physical hands. Tentacular sits somewhere between puzzle game and physics sandbox, with a campaign to sees you embody a Kaiju-like squid creature and get to work performing various jobs around the island of La Kalma. Read More: Star Wars: Vader Immortal Review It stretches the definition of game, then, but not enough to avoid our best Meta Quest 2 games list. It’s an exercise in story-living and a good one at that. There’s fun lightsaber combat to be had both in the story and the excellent Dojo mode, but Vader Immortal’s best moments come from basking in the presence of the Dark Lord himself, meeting other characters in VR. But look below the surface and you’ll find something much more interesting an episodic series that wants to provide a completely immersive VR experience that anyone can enjoy. It is, by traditional gaming standards, a pretty slim package, lasting a little over 90 minutes. Vader Immortal isn’t a massive, multi-hour Star Wars epic with upgradable skills and deep combat. With that in mind, you should definitely check out: The Room VR, A Township Tale, Blade and Sorcery, Song in the Smoke, Ghost Giant, I Expect You To Die 2, Until You Fall, Carve Snowboarding, Warplanes: WW1 Fighters, Zenith: The Last City, Gorn, Bonelab and The Last Clockwinder. Some were previously on the list and later nudged off by newer titles, while others were beaten out by another game in the same genre. Here are a few titles that are just shy of making the top 25. Best Meta Quest 2 Games: Honorable Mentions You can find the official Quest Store here. That list only grows following Meta's decision to end Quest 1 support this year. We’ve noted specific headset compatibility where relevant, as some games are incompatible with the original Oculus Quest headset. We try to feature a diverse number of genres, ranging between good entry points, multiplayer offerings and blockbuster titans. We assess how much wireless gameplay improves existing experiences, technical performance and the competence of ports from other platforms. While our best games lists are all fairly consistent, our Quest list has additional considerations.
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